| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | damage_number = scr_determine_damage_number_enemy |
| 4 | is_caught = false; |
| 5 | tongue_parent = -4; |
| 6 | hsp = 3; |
| 7 | if (x > 320) |
| 8 | hsp *= -1; |
| 9 | jitter = 2; |
| 10 | x_normal = x; |
| 11 | x_offset = 0; |
| 12 | y_offset = 0; |