| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
image_alpha = lerp(image_alpha, 1.1, 0.25); |
| 7 |
if (image_alpha >= 1) |
| 8 |
{ |
| 9 |
image_alpha = 1; |
| 10 |
scene++; |
| 11 |
} |
| 12 |
break; |
| 13 |
case 1: |
| 14 |
var lerp_speed = 0.2; |
| 15 |
x = lerp(x, x_target, lerp_speed); |
| 16 |
y = lerp(y, y_target, lerp_speed); |
| 17 |
if (abs(x - x_target) <= 5 && abs((y - y_target) <= 5)) |
| 18 |
scene++; |
| 19 |
break; |
| 20 |
case 2: |
| 21 |
if (target_count > 0) |
| 22 |
{ |
| 23 |
if (target_timer > 0) |
| 24 |
{ |
| 25 |
target_timer--; |
| 26 |
} |
| 27 |
else |
| 28 |
{ |
| 29 |
var tar = instance_create_depth(irandom_range(target_bounds_left, target_bounds_right), irandom_range(y - 40, y + 40), -110, target_object); |
| 30 |
tar.target_x = tar.x; |
| 31 |
tar.target_y = tar.y; |
| 32 |
target_timer = target_timer_max; |
| 33 |
target_count--; |
| 34 |
} |
| 35 |
} |
| 36 |
else |
| 37 |
{ |
| 38 |
target_count = target_count_max; |
| 39 |
scene++; |
| 40 |
} |
| 41 |
break; |
| 42 |
case 3: |
| 43 |
if (!alarm[0]) |
| 44 |
alarm[0] = 20;gml_Object_obj_battle_enemy_attack_bigfrog_herofly_Alarm_0.gmlif (live_call())
return global.live_result;
var soul = 2980;
scene = 1;
x_target = irandom_range(battle_box.bbox_left + 40, battle_box.x - 40);
y_target = irandom_range(clamp(soul.y - 15, battle_box.bbox_top + 20, battle_box.bbox_bottom - 20), clamp(soul.y + 15, battle_box.bbox_top + 20, battle_box.bbox_bottom - 20)); |
| 45 |
break; |
| 46 |
} |