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gml_Object_obj_battle_enemy_attack_bowll_bull_cape_Create_0

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image_speed = 0;
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image_index = 0;
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default_imspd = 1/3;
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can_disappear = false;
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box = 3154;
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generator = 2525;
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image_angle = generator.cape_dir;
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if (image_angle == 0)
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{
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    x_dir = -1;
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    y_dir = 0;
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}
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else if (image_angle == 90)
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{
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    x_dir = 0;
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    y_dir = 1;
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}
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else if (image_angle == 180)
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{
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    x_dir = 1;
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    y_dir = 0;
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}
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else
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{
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    x_dir = 0;
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    y_dir = -1;
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}
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global.id_store = id;
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instance_create(x + ((box.sprite_width + (2 * generator.c_distance)) * x_dir), y + ((box.sprite_height + (2 * generator.c_distance)) * y_dir), obj_battle_enemy_attack_bowll_bull_bull);
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id_bull = global.id_store;