| 1 | image_speed = 0; |
| 2 | image_index = 0; |
| 3 | default_imspd = 1/3; |
| 4 | can_disappear = false; |
| 5 | box = 3154; |
| 6 | generator = 2525; |
| 7 | image_angle = generator.cape_dir; |
| 8 | if (image_angle == 0) |
| 9 | { |
| 10 | x_dir = -1; |
| 11 | y_dir = 0; |
| 12 | } |
| 13 | else if (image_angle == 90) |
| 14 | { |
| 15 | x_dir = 0; |
| 16 | y_dir = 1; |
| 17 | } |
| 18 | else if (image_angle == 180) |
| 19 | { |
| 20 | x_dir = 1; |
| 21 | y_dir = 0; |
| 22 | } |
| 23 | else |
| 24 | { |
| 25 | x_dir = 0; |
| 26 | y_dir = -1; |
| 27 | } |
| 28 | global.id_store = id; |
| 29 | instance_create(x + ((box.sprite_width + (2 * generator.c_distance)) * x_dir), y + ((box.sprite_height + (2 * generator.c_distance)) * y_dir), obj_battle_enemy_attack_bowll_bull_bull); |
| 30 | id_bull = global.id_store; |