| 1 | y += (move_speed * dir); |
| 2 | if (fade_state == 0) |
| 3 | { |
| 4 | image_alpha += fade_speed; |
| 5 | if (image_alpha >= 1) |
| 6 | { |
| 7 | image_alpha = 1; |
| 8 | fade_state = 1; |
| 9 | center_dist = box.y - y; |
| 10 | } |
| 11 | } |
| 12 | if (fade_state == 2) |
| 13 | { |
| 14 | image_alpha -= fade_speed; |
| 15 | if (image_alpha <= 0) |
| 16 | instance_destroy(); |
| 17 | } |
| 18 | if (fade_state == 1) |
| 19 | { |
| 20 | var dist_temp = box.y - y; |
| 21 | if (abs(dist_temp) >= abs(center_dist) && (sign(dist_temp) != sign(center_dist) || sign(center_dist) == 0)) |
| 22 | fade_state = 2; |
| 23 | } |