| 1 | instance_create(box.x - 1, box.y + (silv_distance * silv_sign), obj_battle_enemy_attack_bowll_silverware_all); |
| 2 | instance_create(box.x + 1, box.y + (silv_distance * -silv_sign), obj_battle_enemy_attack_bowll_silverware_all); |
| 3 | create_count += 1; |
| 4 | if (create_count < create_max) |
| 5 | alarm[0] = create_alarm; |
| 6 | else |
| 7 | can_end = true; |