| 1 | instance_create(box.x - 1, box.y + (silv_distance * silv_sign), obj_battle_enemy_attack_bowll_silverware_all); | 
| 2 | instance_create(box.x + 1, box.y + (silv_distance * -silv_sign), obj_battle_enemy_attack_bowll_silverware_all); | 
| 3 | create_count += 1; | 
| 4 | if (create_count < create_max) | 
| 5 |     alarm[0] = create_alarm; | 
| 6 | else | 
| 7 | can_end = true; |