| 1 | if (image_blend != c_red) |
| 2 | { |
| 3 | audio_play_sound(snd_bullet_warning, 1, 0); |
| 4 | image_blend = c_red; |
| 5 | alarm[0] = 2; |
| 6 | } |
| 7 | else |
| 8 | { |
| 9 | image_blend = c_white; |
| 10 | alarm[1] = 15; |
| 11 | audio_play_sound(snd_ceroba_swoosh, 1, 0); |
| 12 | } |