1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var counter_timer_max = 0; |
4 |
var player_soul = 2979; |
5 |
var battle_box = 3154; |
6 |
switch (counter_current) |
7 |
{ |
8 |
case 0: |
9 |
instance_create_depth(320, battle_box.bbox_top - 80, -400, obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist); |
10 |
counter_current++; |
11 |
break; |
12 |
case 1: |
13 |
counter_timer_max = 15; |
14 |
break; |
15 |
case 2: |
16 |
instance_create(player_soul.x, player_soul.y, obj_battle_enemy_attack_ceroba_diamond); |
17 |
counter_current++; |
18 |
break; |
19 |
case 3: |
20 |
counter_timer_max = 100; |
21 |
break; |
22 |
case 4: |
23 |
instance_create_depth(choose(battle_box.bbox_left - 80, battle_box.bbox_right + 80), battle_box.bbox_top - 80, -400, obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist); |
24 |
counter_current++; |
25 |
break; |
26 |
case 5: |
27 |
counter_timer_max = 1; |
28 |
break; |
29 |
case 6: |
30 |
instance_create(player_soul.x, player_soul.y, obj_battle_enemy_attack_ceroba_diamond); |
31 |
counter_current++; |
32 |
break; |
33 |
case 7: |
34 |
counter_timer_max = 100; |
35 |
break; |
36 |
case 8: |
37 |
instance_create_depth(choose(battle_box.bbox_left - 80, battle_box.bbox_right + 80), battle_box.bbox_top - 80, -400, obj_battle_enemy_attack_ceroba_flower_spray_spawner_pacifist); |
38 |
counter_current++; |
39 |
break; |
40 |
case 9: |
41 |
counter_timer_max = 1; |
42 |
break; |
43 |
case 10: |
44 |
instance_create(player_soul.x, player_soul.y, obj_battle_enemy_attack_ceroba_diamond); |
45 |
counter_current++; |
46 |
break; |
47 |
case 11: |
48 |
counter_timer_max = 100; |
49 |
break; |
50 |
case 12: |
51 |
if (counter_timer > 0) |
52 |
{ |
53 |
counter_timer--; |
54 |
exit; |
55 |
} |
56 |
instance_destroy(); |
57 |
break; |
58 |
} |
59 |
if (counter_timer_max == 0) |
60 |
exit; |
61 |
if (counter_timer < counter_timer_max) |
62 |
{ |
63 |
counter_timer++; |
64 |
} |
65 |
else |
66 |
{ |
67 |
counter_timer = 0; |
68 |
counter_current += 1; |
69 |
} |