| 1 | if (counter_current >= counter_max)  | 
    
| 2 | instance_destroy();  | 
    
| 3 | counter_current += 1;  | 
    
| 4 | if (instance_exists(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole) || instance_exists(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg))  | 
    
| 5 | { | 
    
| 6 | with (obj_heart_battle_fighting_parent)  | 
    
| 7 |     { | 
    
| 8 | x = lerp(x, 320, 0.07);  | 
    
| 9 | y = lerp(y, 320, 0.07);  | 
    
| 10 | }  | 
    
| 11 | }  |