1 | if (live_call()) |
2 | return global.live_result; |
3 | counter_current = 0; |
4 | counter_max = 4; |
5 | spawn_offset = 60; |
6 | if (global.hotland_flag[2] == 3) |
7 | spawn_offset = 40; |
8 | alarm[0] = 1; |
9 | attack_stop = false; |