1 | counter_current = 0; |
2 | counter_max = 300; |
3 | var xx = choose(obj_dialogue_box_battle_transformation_any.bbox_left - 32, obj_dialogue_box_battle_transformation_any.bbox_right + 32); |
4 | var yy = choose(obj_dialogue_box_battle_transformation_any.bbox_top - 32, obj_dialogue_box_battle_transformation_any.bbox_bottom + 32); |
5 | instance_create(xx, yy, obj_battle_enemy_attack_ceroba_flower_spiral_spawner); |