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gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_1

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1
var current_position_new = irandom_range(1, 3);
2
while (current_position_new == current_position)
3
    current_position_new = irandom_range(1, 3);
4
current_position = current_position_new;
5
alarm[1] = 75;
gml_Object_obj_battle_enemy_attack_ceroba_flower_spray_spawner_Alarm_1.gml

var current_position_new = irandom_range(1, 3); while (current_position_new == current_position) current_position_new = irandom_range(1, 3); current_position = current_position_new; alarm[1] = 75; obj_battle_enemy_attack_ceroba_flower_spray_checker.counter_current += 1;
6
obj_battle_enemy_attack_ceroba_flower_spray_checker.counter_current += 1;