| 1 | bullet_number[0] = 5; |
| 2 | bullet_number[1] = 6; |
| 3 | bullet_speed[0] = 4; |
| 4 | bullet_speed[1] = 6.5; |
| 5 | bullet_spread = 11; |
| 6 | current_position = 1; |
| 7 | timer = 0; |
| 8 | image_alpha = 0; |
| 9 | image_speed = 0.2; |
| 10 | alarm[1] = 70; |
| 11 | attack_spray_state = 0; |
| 12 | attack_flower_timer_max = 5; |
| 13 | attack_flower_timer = 0; |
| 14 | attack_flower_beep_count = 3; |
| 15 | audio_play_sound(snd_encounter, 20, 0); |