1 | if (live_call()) |
2 | return global.live_result; |
3 | var y_variance = 10; |
4 | var h_speed = 3; |
5 | var x_dir = sign(320 - xstart); |
6 | y = ystart + (sin((random_offset + current_time) / 300) * y_variance); |
7 | x += (x_dir * h_speed); |