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gml_Object_obj_battle_enemy_attack_ceroba_phase_2_attack_spawner_Alarm_0

related scripts: Alarm_0 • Alarm_1 • Create_0 • Destroy_0 • Other_10 • Other_11 • Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
event_user(1);