Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Step_0

(view raw script w/o annotations or w/e)
1
if (!instance_exists(obj_ceroba_attack_fire_mask))
2
{
3
    if (!alarm[0])
4
        alarm[0] = 45;
gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p1_lanterns_Alarm_0.gml

if (live_call()) return global.live_result; if (ds_list_size(position_list) <= 0) { if (!alarm[1]) alarm[1] = 180; exit; } var ds_list_pos = irandom_range(0, ds_list_size(position_list) - 1); var position_current = ds_list_find_value(position_list, ds_list_pos); ds_list_delete(position_list, ds_list_pos); var xx, yy; switch (position_current) { case 1: xx = battle_box.bbox_left + 20; yy = battle_box.bbox_top - 20; break; case 2: xx = battle_box.x; yy = battle_box.bbox_top - 50; break; case 3: xx = battle_box.bbox_right - 20; yy = battle_box.bbox_top - 20; break; } instance_create_depth(xx, yy, -100, obj_ceroba_phase_2_p1_lantern); alarm[0] = 30;
5
}
6
if (instance_exists(obj_ceroba_phase_2_shield))
7
{
8
    var shield_perc = obj_ceroba_phase_2_shield.fill_percentage;
9
    if (shield_perc >= 1)
10
        instance_destroy();
11
}