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gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_circling_lanterns_Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
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    return global.live_result;
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if (!scr_battle_box_resize_midfight
scr_battle_box_resize_midfight

function scr_battle_box_resize_midfight() { if (instance_exists(obj_dialogue_box_battle_transformation_any)) { with (obj_dialogue_box_battle_transformation_any) { battle_box_resize_midfight = true; battle_box_target_xscale = argument[0] / sprite_get_width(sprite_index); battle_box_target_yscale = argument[1] / sprite_get_height(sprite_index); if (argument_count > 2) { battle_box_target_x = argument[2]; battle_box_target_y = argument[3]; } if (abs(image_xscale - battle_box_target_xscale) < 0.01 && abs(image_yscale - battle_box_target_yscale) < 0.01 && abs(x - battle_box_target_x) < 0.1 && abs(y - battle_box_target_y) < 0.1) { var box = 3154; global.attack_surface_width = box.sprite_width - 8; global.attack_surface_height = box.sprite_height - 8; global.attack_surface_x = box.x - (global.attack_surface_width * 0.5); global.attack_surface_y = box.y - (global.attack_surface_height * 0.5); if (surface_exists(global.attack_surface)) global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height); return true; } } } else { return false; } }
(128, 128))
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    exit;
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for (var i = 0; i < bullet_number_max; i++)
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{
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    if (timer == floor(i * (360 / bullet_number_max / bullet_speed)))
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    {
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        var bullet = instance_create_depth(battle_box.x, battle_box.y - bullet_distance, -1100, obj_ceroba_phase_2_p1_circling_lantern);
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        bullet.bullet_speed = bullet_speed;
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        bullet.attack_dir = attack_dir;
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        bullet.bullet_spawner = id;
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        bullet.attack_distance = bullet_distance;
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        bullet_number_current += 1;
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    }
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}
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timer += 1;