1 | if (live_call()) |
2 | return global.live_result; |
3 | damage_number = scr_determine_damage_number_enemy |
4 | image_index = 1; |
5 | image_speed = 0; |
6 | image_angle = obj_battle_enemy_attack_ceroba_staff_1.image_angle; |
7 | spawner = 139; |