1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var box = 3154; |
4 |
var chosen_dunebud = choose(2205, 3193); |
5 |
if (global.enemy_spared || global.enemy_dead) |
6 |
chosen_dunebud = 3193; |
7 |
if (global.enemy_spared_2 || global.enemy_dead_2) |
8 |
chosen_dunebud = 2205; |
9 |
instance_create_depth(chosen_dunebud.x, chosen_dunebud.y, chosen_dunebud.depth - 1, obj_battle_enemy_attack_dunebud_chase_enemy); |
10 |
event_inherited(); |
11 |
weed_count = 0; |
12 |
weed_max = 999; |
13 |
weed_alarm = 30; |
14 |
destroy_alarm = 10; |
15 |
no_loop_destroy = false; |
16 |
alarm[0] |
17 |
if (!audio_is_playing(snd_mart_wind)) |
18 |
audio_play_sound(snd_mart_wind, 20, 1); |