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gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Alarm_0

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1
var box = 3155;
2
instance_create(irandom_range(box.bbox_left + 10, box.bbox_right - 10), box.bbox_top - 60, obj_battle_enemy_attack_falling_boulders_boulder);
3
boulder_spawned_count += 1;
4
if (boulder_spawned_count <= 6)
5
    alarm[0]
 = 19;
gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Alarm_0.gml

var box = 3155; instance_create(irandom_range(box.bbox_left + 10, box.bbox_right - 10), box.bbox_top - 60, obj_battle_enemy_attack_falling_boulders_boulder); boulder_spawned_count += 1; if (boulder_spawned_count <= 6) alarm[0]
 = 19;
else alarm[1]
 = 45;
6
else
7
    alarm[1]
 = 45;
gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Alarm_1.gml

instance_destroy();