alarm[0] = 1;gml_Object_obj_battle_enemy_attack_falling_boulders_creator_Alarm_0.gmlvar box = 3154; instance_create(irandom_range(box.bbox_left + 10, box.bbox_right - 10), box.bbox_top - 60, obj_battle_enemy_attack_falling_boulders_boulder); boulder_spawned_count += 1; if (boulder_spawned_count <= 6) alarm[0] = 19; else alarm[1] = 45;
boulder_spawned_count = 0;
global.dialogue_open = false;