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gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_Step_0

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1
if (image_alpha < 1)
2
{
3
    image_alpha += 0.2;
4
    if (image_alpha >= 1)
5
    {
6
        image_alpha = 1;
7
        if (can_jump == false)
8
        {
9
            vspeed = -8;
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            hspeed = hsp;
11
            gravity = 0.5;
12
            can_jump = true;
13
        }
14
    }
15
}
16
if (vspeed > 8)
17
    vspeed = 8;
18
if ((bbox_bottom + vspeed) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 8))
19
{
20
    if (bounce_count > 0)
21
    {
22
        bounce_count -= 1;
23
        vspeed = -vspeed * 0.5;
24
        hspeed *= 0.5;
25
    }
26
    else
27
    {
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        hspeed = 0;
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        vspeed = 0;
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        gravity = 0;
31
    }
32
}