Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_Create_0

(view raw script w/o annotations or w/e)
1
damage_number = scr_determine_damage_number_enemy
scr_determine_damage_number_enemy

function scr_determine_damage_number_enemy(arg0, arg1, arg2) { var enemy_count = global.enemy_count; if (global.battle_enemy_name_1 == arg0) return 1; else if (enemy_count >= 2 && global.battle_enemy_name_2 == arg1) return 2; else if (enemy_count >= 3 && global.battle_enemy_name_3 == arg2) return 3; else return 0; }
("flower girls", "void", "void");
2
can_spin = false;
3
spin_direction = choose(-1, 1);
4
spin_speed = 0;
5
spin_speed_max = 3;
6
alarm[0] = 30;