if (live_call())
return global.live_result;
if (image_alpha < 1)
{
image_alpha += 0.2;
alarm[0] = 2;gml_Object_obj_battle_enemy_attack_goosic_disk_Alarm_0.gmlif (live_call()) return global.live_result; if (image_alpha < 1) { image_alpha += 0.2; alarm[0] = 2; } else { scene = 1; }
}
else
scene = 1;