| 1 | audio_play_sound(snd_bullet_warning, 1, 0); |
| 2 | if (warning_col == 255) |
| 3 | warning_col = 65535; |
| 4 | else |
| 5 | warning_col = 255; |
| 6 | if (warning_count > 0) |
| 7 | { |
| 8 | alarm[0] = 3; |
| 9 | warning_count -= 1; |
| 10 | } |
| 11 | else |
| 12 | { |
| 13 | warning_draw = false; |
| 14 | scene++; |
| 15 | } |