1 | instance_destroy(obj_battle_enemy_attack_guardener_bullet); |
2 | instance_destroy(obj_battle_enemy_attack_guardener_bullet_shard); |
3 | instance_destroy(obj_guardener_guy_a_flintlock); |
4 | instance_destroy(obj_guardener_guy_b_shield); |
5 | with (obj_dialogue_box_battle_transformation_any) |
6 | event_user(0); |