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gml_Object_obj_battle_enemy_attack_insomnitot_star_Destroy_0

related scripts: Alarm_0 • Create_0 • Destroy_0 • Draw_0 • Step_0 • Step_2

(view raw script w/o annotations or w/e)
1
ds_list_destroy(x_list);
2
ds_list_destroy(y_list);
3
ds_list_destroy(in_box_list);