if live_call()
return global.live_result;
speed = 0
alarm[1] = 30gml_Object_obj_battle_enemy_attack_macro_fly_Alarm_1.gmlif live_call() return global.live_result; damage_number = scr_determine_damage_number_enemy("macro froggit", "void", "void") direction = point_direction(x, y, soul.x, soul.y) speed = 5