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gml_Object_obj_battle_enemy_attack_macro_sword_frog_creator_Destroy_0

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1
if (live_call())
2
    return global.live_result;
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with (obj_battle_enemy_attack_macro_knight)
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    instance_destroy();
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with (obj_battle_enemy_attack_macro_knight_bullet)
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    instance_destroy();
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with (obj_dialogue_box_battle_transformation_any)
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    event_user(0);