| 1 | if (creation_state == 0) |
| 2 | instance_create(0, 0, obj_battle_enemy_attack_martlet_ff_1_checker); |
| 3 | else if (creation_state == 1) |
| 4 | instance_create(0, 0, obj_battle_enemy_attack_martlet_ff_2_checker); |
| 5 | else if (creation_state == 2) |
| 6 | instance_create(0, 0, obj_battle_enemy_attack_martlet_ff_3_checker); |
| 7 | else if (creation_state == 3) |
| 8 | instance_destroy(); |
| 9 | creation_state += 1; |