| 1 | damage_number = scr_determine_damage_number_enemy |
| 2 | can_fade_in = true; |
| 3 | global.id_store = id; |
| 4 | state = 0; |
| 5 | spin_radius_speed = 0; |
| 6 | spin_radius_speed_multiplier = 20; |
| 7 | sign_modifier_spin = 1; |
| 8 | time_elapsed_spin = 0; |
| 9 | time_max_spin = 30; |
| 10 | time_increase_spin = 1; |
| 11 | max_rise_spin = 40; |
| 12 | no_loop_target = false; |
| 13 | attack_speed = 28; |
| 14 | in_box = false; |
| 15 | x_list = ds_list_create(); |
| 16 | y_list = ds_list_create(); |
| 17 | angle_list = ds_list_create(); |
| 18 | max_points_trail = 10; |
| 19 | trail_cc_max = 3; |
| 20 | trail_cc_start = trail_cc_max - 1; |
| 21 | trail_cc_current = trail_cc_start; |