1 |
damage_number = scr_determine_damage_number_enemyscr_determine_damage_number_enemyfunction scr_determine_damage_number_enemy(arg0, arg1, arg2)
{
var enemy_count = global.enemy_count;
if (global.battle_enemy_name_1 == arg0)
return 1;
else if (enemy_count >= 2 && global.battle_enemy_name_2 == arg1)
return 2;
else if (enemy_count >= 3 && global.battle_enemy_name_3 == arg2)
return 3;
else
return 0;
} ("martlet", "void", "void"); |
2 |
var random_number = irandom_range(0, 13); |
3 |
switch (random_number) |
4 |
{ |
5 |
case 0: |
6 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_globe; |
7 |
break; |
8 |
case 1: |
9 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_shoe; |
10 |
break; |
11 |
case 2: |
12 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_mug; |
13 |
break; |
14 |
case 3: |
15 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_can; |
16 |
break; |
17 |
case 4: |
18 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_thingy; |
19 |
break; |
20 |
case 5: |
21 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_ball; |
22 |
break; |
23 |
case 6: |
24 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_glass; |
25 |
break; |
26 |
case 7: |
27 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_saw; |
28 |
break; |
29 |
case 8: |
30 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_idk; |
31 |
break; |
32 |
case 9: |
33 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_nail; |
34 |
break; |
35 |
case 10: |
36 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_screw; |
37 |
break; |
38 |
case 11: |
39 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_plank; |
40 |
break; |
41 |
case 12: |
42 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_radio; |
43 |
break; |
44 |
case 13: |
45 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_screwdriver; |
46 |
break; |
47 |
default: |
48 |
sprite_index = spr_battle_enemy_attack_martlet_wing_gust_junk_globe; |
49 |
} |
50 |
image_speed = 0; |
51 |
image_index = 0; |
52 |
image_alpha = 1; |
53 |
image_angle = 0; |
54 |
image_xscale = 1; |
55 |
image_yscale = 1; |
56 |
junk_vsp = irandom_range(-9, -11); |
57 |
junk_hsp = irandom_range(3, 4); |
58 |
junk_grav = 0.4; |
59 |
junk_direction = 0; |
60 |
battle_box_bottom = obj_dialogue_box_battle_transformation_any.bbox_bottom; |
61 |
fade_out = false; |