| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | damage_number = scr_determine_damage_number_enemy |
| 4 | image_alpha = 0; |
| 5 | image_speed = 0; |
| 6 | if (x < 320) |
| 7 | sprite_index = spr_ceroba_pillar_left; |
| 8 | else |
| 9 | sprite_index = spr_ceroba_pillar_right; |
| 10 | alarm[0] = 5; |