1 | var box = 3154; |
2 | alarm[0] = 28; |
3 | instance_create(choose(box.bbox_left - 30, box.bbox_right + 30), irandom_range(box.bbox_top, box.bbox_bottom - 40), obj_battle_enemy_attack_starlo_dynamite); |
4 | dynamite_spawned_count += 1; |
5 | if (dynamite_spawned_count >= dynamite_spawned_max) |
6 | instance_destroy(); |