1 | if (attack_number > 0) |
2 | { |
3 | instance_create_depth(0, 0, -1000, obj_battle_enemy_attack_tellyvis_tape); |
4 | attack_number -= 1; |
5 | alarm[0] = attack_interval; |
6 | } |
7 | else |
8 | { |
9 | instance_destroy(); |
10 | } |