| 1 | if (attack_number > 0) |
| 2 | { |
| 3 | instance_create_depth(0, 0, -1000, obj_battle_enemy_attack_tellyvis_tape); |
| 4 | attack_number -= 1; |
| 5 | alarm[0] = attack_interval; |
| 6 | } |
| 7 | else |
| 8 | { |
| 9 | instance_destroy(); |
| 10 | } |