1 | if (live_call()) |
2 | return global.live_result; |
3 | flowey_shake_noloop = false; |
4 | starting_point_x = x; |
5 | starting_point_y = y; |
6 | draw_position_x = starting_point_x; |
7 | draw_position_y = starting_point_y; |
8 | image_speed = 1; |
9 | image_index = 0; |
10 | can_talk_no_loop = false; |
11 | hit_self_count = 0; |
12 | audio_pitch = 1; |
13 | audio_decrease_rate = 0.1; |
14 | can_decrease_audio = true; |
15 | audio_silence_rate = 0.02; |
16 | execute_audio_silence = false; |
17 | flowey_shake_intensity = 0; |