| 1 | if (global.snowdin_flag[11] == 1) |
| 2 | { |
| 3 | image_speed = 0; |
| 4 | sprite_index = spr_bridge_platform_stand; |
| 5 | depth = -y; |
| 6 | chain = instance_create(x, y, obj_bridge_chain); |
| 7 | with (chain) |
| 8 | { |
| 9 | image_index = 0; |
| 10 | image_speed = 0; |
| 11 | } |
| 12 | exit; |
| 13 | } |
| 14 | image_speed = 0.5; |
| 15 | depth = -y; |
| 16 | var chain = instance_create(x, y, obj_bridge_chain); |
| 17 | chain.image_speed = image_speed; |
| 18 | fall = false; |