1 | if (global.snowdin_flag[11] == 1) |
2 | { |
3 | image_speed = 0; |
4 | sprite_index = spr_bridge_platform_stand; |
5 | depth = -y; |
6 | chain = instance_create(x, y, obj_bridge_chain); |
7 | with (chain) |
8 | { |
9 | image_index = 0; |
10 | image_speed = 0; |
11 | } |
12 | exit; |
13 | } |
14 | image_speed = 0.5; |
15 | depth = -y; |
16 | var chain = instance_create(x, y, obj_bridge_chain); |
17 | chain.image_speed = image_speed; |
18 | fall = false; |