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gml_Object_obj_buff_froggit_battle_box_destroy_Create_0

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1
if (live_call())
2
    return global.live_result;
3
xx = [x, x, x, x];
4
yy = [y, y, y, y];
5
iangle[3] = 0;
6
alarm[0] = 90;
gml_Object_obj_buff_froggit_battle_box_destroy_Alarm_0.gml

if (live_call()) return global.live_result;