1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (instance_exists(obj_ceroba_attack_bullet_spawner_spawner) && obj_ceroba_attack_bullet_spawner_spawner.attack_stop == true) |
4 |
exit; |
5 |
var bullet_number = 6; |
6 |
var bullet_spawn_timer = 12; |
7 |
var bullet_speed = 4; |
8 |
if (global.hotland_flag[2] == 2) |
9 |
{ |
10 |
bullet_number = 6; |
11 |
bullet_spawn_timer = 10; |
12 |
} |
13 |
if (global.hotland_flag[2] == 3) |
14 |
{ |
15 |
bullet_number = 6; |
16 |
bullet_spawn_timer = 8; |
17 |
} |
18 |
var i = bullet_spawn_direction; |
19 |
while (i < (360 + bullet_spawn_direction)) |
20 |
{ |
21 |
var fireball = instance_create_depth(x, y, depth + 1, obj_ceroba_attack_fireball); |
22 |
ds_list_add(fireball_list, fireball); |
23 |
fireball.direction = i; |
24 |
fireball.speed = bullet_speed; |
25 |
i += (360 / bullet_number); |
26 |
} |
27 |
bullet_spawn_direction += bullet_spawn_direction_inc; |
28 |
image_xscale = 1.5; |
29 |
image_yscale = 1.5; |
30 |
alarm[0] = bullet_spawn_timer;gml_Object_obj_ceroba_attack_bullet_spawner_mask_Alarm_0.gmlif (live_call())
return global.live_result;
if (instance_exists(obj_ceroba_attack_bullet_spawner_spawner) && obj_ceroba_attack_bullet_spawner_spawner.attack_stop == true)
exit;
var bullet_number = 6;
var bullet_spawn_timer = 12;
var bullet_speed = 4;
if (global.hotland_flag[2] == 2)
{
bullet_number = 6;
bullet_spawn_timer = 10;
}
if (global.hotland_flag[2] == 3)
{
bullet_number = 6;
bullet_spawn_timer = 8;
}
var i = bullet_spawn_direction;
while (i < (360 + bullet_spawn_direction))
{
var fireball = instance_create_depth(x, y, depth + 1, obj_ceroba_attack_fireball);
ds_list_add(fireball_list, fireball);
fireball.direction = i;
fireball.speed = bullet_speed;
i += (360 / bullet_number);
}
bullet_spawn_direction += bullet_spawn_direction_inc;
image_xscale = 1.5;
image_yscale = 1.5;
alarm[0] = bullet_spawn_timer; |