1 | var battle_box = 3154; |
2 | var battle_box_third = battle_box.sprite_width / 3; |
3 | if (obj_heart_battle_fighting_parent.x < (battle_box.bbox_left + 4 + battle_box_third)) |
4 | spawn_pos = "left"; |
5 | else if (obj_heart_battle_fighting_parent.x < (battle_box.bbox_left + 4 + (battle_box_third * 2))) |
6 | spawn_pos = "middle"; |
7 | else |
8 | spawn_pos = "right"; |