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gml_Object_obj_ceroba_phase_2_shield_destroy_Alarm_0

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if (can_shake == true)
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{
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    x = xstart + irandom_range(-1, 1);
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    y = ystart + irandom_range(-1, 1);
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    alarm[0] = shake_timer;
gml_Object_obj_ceroba_phase_2_shield_destroy_Alarm_0.gml

if (can_shake == true) { x = xstart + irandom_range(-1, 1); y = ystart + irandom_range(-1, 1); alarm[0] = shake_timer; } else { x = xstart; y = ystart; }
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}
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else
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{
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    x = xstart;
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    y = ystart;
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}