| 1 | scene = 0; |
| 2 | cutscene_timer = 0; |
| 3 | var wdirection = choose(-1, 1); |
| 4 | var ribbon_1 = instance_create_depth(x - 40, y + 15, depth + 1, obj_verlet_rope_generator); |
| 5 | ribbon_1.wind_direction = wdirection; |
| 6 | var ribbon_2 = instance_create_depth(x + 40, y + 15, depth + 1, obj_verlet_rope_generator); |
| 7 | ribbon_2.wind_direction = wdirection; |
| 8 | bullet_hit_points = 16; |
| 9 | bullet_hit_draw_timer = 0; |
| 10 | bullet_destroy_self = false; |
| 11 | image_xscale = 2; |
| 12 | image_yscale = 2; |
| 13 | image_alpha = 0; |