Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_ceroba_scream_ring_spawner_Alarm_1

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
var ring_frequency = 5;
4
instance_create_depth(x, y, depth, obj_ceroba_scream_ring);
5
alarm[1] = ring_frequency;
gml_Object_obj_ceroba_scream_ring_spawner_Alarm_1.gml

if (live_call()) return global.live_result; var ring_frequency = 5; instance_create_depth(x, y, depth, obj_ceroba_scream_ring); alarm[1] = ring_frequency;