1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
screen_message = "[AWAITING INPUT]\n"; |
4 |
if (global.route == 3) |
5 |
screen_message = "ERROR: Power low"; |
6 |
screen_message_current = ""; |
7 |
screen_interact_noloop = false; |
8 |
screen_state = 0; |
9 |
compound_count = 0; |
10 |
compound_active = -4; |
11 |
compound_destroy = false; |
12 |
screen_cursor = "_"; |
13 |
screen_counter = 0; |
14 |
item_throw_noloop = false; |
15 |
alarm[0] = room_speed; |
16 |
if (global.sworks_flag[25] == 2) |
17 |
instance_create(264, 158, obj_steamworks_05_acid); |
18 |
if (global.sworks_flag[25] >= 2) |
19 |
screen_state = 20; |