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gml_Object_obj_compound_parent_Step_2

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1
if (live_call())
2
    return global.live_result;
3
var robot_item_x_player = obj_pl.x;
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var robot_item_y_player = obj_pl.y - 9 - (sprite_height - sprite_yoffset);
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if (robot_item_is_carried && !robot_item_is_jumping)
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{
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    x = robot_item_x_player;
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    y = robot_item_y_player;
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    depth = -9999;
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    var pl_image_index = floor(obj_pl.image_index);
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    if (obj_pl.direction == 0 || obj_pl.direction == 180)
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    {
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        if (pl_image_index == 1)
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            y += 1;
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    }
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    else if (pl_image_index == 1 || pl_image_index == 3)
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    {
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        y -= 1;
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    }
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}