1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
cutscene_screen_fade_in(0.04); |
7 |
break; |
8 |
case 1: |
9 |
cutscene_wait(2.5); |
10 |
break; |
11 |
case 2: |
12 |
cutscene_npc_action_sprite(1164, 297, 1, true, 0); |
13 |
break; |
14 |
case 3: |
15 |
cutscene_wait(2); |
16 |
break; |
17 |
case 4: |
18 |
cutscene_npc_action_sprite(1164, 2883, 1, true, 0); |
19 |
break; |
20 |
case 5: |
21 |
cutscene_dialogue(); |
22 |
with (msg) |
23 |
{ |
24 |
talker[0] = 1164; |
25 |
message[0] = "* ..."; |
26 |
message[1] = "* I've been thinking# about that day."; |
27 |
message[2] = "* A lot."; |
28 |
message[3] = "* Time is a funny thing,# you know?"; |
29 |
message[4] = "* I guess in the big# picture of my life, you# were only a blip."; |
30 |
message[5] = "* But oftentimes, those# \"blips\" make the biggest# impacts."; |
31 |
message[6] = "* ..."; |
32 |
message[7] = "* The King offered me a# promotion."; |
33 |
message[8] = "* A guard post in New# Home."; |
34 |
message[9] = "* But after experiencing# the worst the job had to# offer..."; |
35 |
message[10] = "* I declined. "; |
36 |
message[11] = "* Not only that, I put in# my two weeks, heh."; |
37 |
message[12] = "* I... felt that there# are much better causes# to pour myself into."; |
38 |
prt[0] = 315; |
39 |
prt[1] = 315; |
40 |
prt[2] = 315; |
41 |
prt[3] = 317; |
42 |
prt[4] = 329; |
43 |
prt[5] = 329; |
44 |
prt[6] = 329; |
45 |
prt[7] = 317; |
46 |
prt[8] = 315; |
47 |
prt[9] = 315; |
48 |
prt[10] = 329; |
49 |
prt[11] = 320; |
50 |
prt[12] = 321; |
51 |
} |
52 |
break; |
53 |
case 6: |
54 |
cutscene_wait(1); |
55 |
break; |
56 |
case 7: |
57 |
cutscene_dialogue(); |
58 |
with (msg) |
59 |
{ |
60 |
talker[0] = 1164; |
61 |
message[0] = "* Anyways..."; |
62 |
message[1] = "* Sorry that I'm putting# you on one of my rafts# again."; |
63 |
message[2] = "* Might not be the most# appropriate sendoff# after that last ride..."; |
64 |
message[3] = "* But it's the best# tribute I could think# of."; |
65 |
prt[0] = 338; |
66 |
prt[1] = 329; |
67 |
prt[2] = 320; |
68 |
prt[3] = 320; |
69 |
} |
70 |
break; |
71 |
case 8: |
72 |
cutscene_wait(0.5); |
73 |
break; |
74 |
case 9: |
75 |
cutscene_npc_action_sprite(1164, 3730, 1, true, 0); |
76 |
break; |
77 |
case 10: |
78 |
cutscene_wait(1); |
79 |
break; |
80 |
case 11: |
81 |
cutscene_dialogue(); |
82 |
with (msg) |
83 |
{ |
84 |
talker[0] = 1164; |
85 |
message[0] = "..."; |
86 |
prt[0] = 317; |
87 |
} |
88 |
break; |
89 |
case 12: |
90 |
cutscene_wait(0.5); |
91 |
break; |
92 |
case 13: |
93 |
var actor_starlo = instance_create_depth(-10, obj_martlet_npc.y - 10, 0, obj_starlo_npc); |
94 |
var actor_ceroba = instance_create_depth(-40, obj_martlet_npc.y + 10, 0, obj_ceroba_npc); |
95 |
cutscene_npc_set_sprites(actor_starlo, 207, 237, 240, 236, 206, 235, 230, 232); |
96 |
cutscene_npc_walk(actor_starlo, obj_martlet_npc.x - 50, obj_martlet_npc.y - 10, 2, "x", "right"); |
97 |
cutscene_npc_walk(actor_ceroba, obj_martlet_npc.x - 80, obj_martlet_npc.y + 10, 2, "x", "right"); |
98 |
cutscene_advance(14); |
99 |
break; |
100 |
case 14: |
101 |
if (obj_starlo_npc.npc_arrived && obj_ceroba_npc.npc_arrived) |
102 |
cutscene_advance(); |
103 |
break; |
104 |
case 15: |
105 |
cutscene_dialogue(); |
106 |
with (msg) |
107 |
{ |
108 |
talker[0] = 1161; |
109 |
talker[1] = 1169; |
110 |
message[0] = "* It's nice."; |
111 |
message[1] = "* It is."; |
112 |
message[2] = "* Thanks for doing this."; |
113 |
prt[0] = 370; |
114 |
prt[1] = 416; |
115 |
prt[2] = 418; |
116 |
} |
117 |
break; |
118 |
case 16: |
119 |
cutscene_wait(0.5); |
120 |
break; |
121 |
case 17: |
122 |
cutscene_npc_action_sprite(1164, 2919, 1, true, 0); |
123 |
break; |
124 |
case 18: |
125 |
cutscene_wait(0.5); |
126 |
break; |
127 |
case 19: |
128 |
cutscene_npc_reset_sprite(1164, "left"); |
129 |
instance_create_depth(obj_martlet_npc.x + 24, obj_martlet_npc.y + 16, obj_martlet_npc.depth - 1, obj_intermission_raft); |
130 |
obj_intermission_raft.image_index = 1; |
131 |
case 20: |
132 |
cutscene_dialogue(); |
133 |
with (msg) |
134 |
{ |
135 |
talker[0] = 1164; |
136 |
talker[2] = 1169; |
137 |
message[0] = "* Felt good to craft# something with meaning# again."; |
138 |
message[1] = "* You got your gift?"; |
139 |
message[2] = "* Yeah, here you go."; |
140 |
prt[0] = 338; |
141 |
prt[1] = 321; |
142 |
prt[2] = 421; |
143 |
} |
144 |
break; |
145 |
case 21: |
146 |
cutscene_npc_walk(1169, obj_martlet_npc.x + 50, obj_martlet_npc.y + 2, 2, "x", "left", -4); |
147 |
if (obj_starlo_npc.x > obj_martlet_npc.x) |
148 |
obj_martlet_npc.npc_direction = "right"; |
149 |
break; |
150 |
case 22: |
151 |
cutscene_wait(0.5); |
152 |
break; |
153 |
case 23: |
154 |
cutscene_npc_action_sprite(1169, 3534, 1, true, 0); |
155 |
break; |
156 |
case 24: |
157 |
cutscene_wait(1); |
158 |
break; |
159 |
case 25: |
160 |
cutscene_npc_reset_sprite(1169, "left"); |
161 |
obj_intermission_raft.image_index = 2; |
162 |
break; |
163 |
case 26: |
164 |
cutscene_npc_direction(1164, "left"); |
165 |
break; |
166 |
case 27: |
167 |
cutscene_dialogue(); |
168 |
with (msg) |
169 |
{ |
170 |
talker[0] = 1161; |
171 |
talker[2] = 1164; |
172 |
message[0] = "* Oh, I almost forgot."; |
173 |
message[1] = "* There's someone I# invited who was a friend# of Clover's."; |
174 |
message[2] = "* A friend?"; |
175 |
prt[0] = 370; |
176 |
prt[1] = 370; |
177 |
prt[2] = 321; |
178 |
} |
179 |
break; |
180 |
case 28: |
181 |
cutscene_wait(0.5); |
182 |
break; |
183 |
case 29: |
184 |
cutscene_npc_direction(1161, "left"); |
185 |
break; |
186 |
case 30: |
187 |
cutscene_instance_create(-20, obj_ceroba_npc.y - 7, 3110); |
188 |
break; |
189 |
case 31: |
190 |
cutscene_dialogue(); |
191 |
with (msg) |
192 |
{ |
193 |
talker[0] = 3110; |
194 |
message[0] = "* H-Hello?"; |
195 |
message[1] = "* Is this the right place?"; |
196 |
} |
197 |
break; |
198 |
case 32: |
199 |
cutscene_npc_walk(3110, obj_ceroba_npc.x - 20, obj_ceroba_npc.y - 7, 2, "x", "right"); |
200 |
break; |
201 |
case 33: |
202 |
cutscene_npc_walk(1161, obj_ceroba_npc.x, obj_dalv_npc.y - 25, 2, "y", "down"); |
203 |
break; |
204 |
case 34: |
205 |
if (cutscene_npc_walk(3110, obj_martlet_npc.x - 80, obj_dalv_npc.y, 2, "x", "right")) |
206 |
cutscene_advance(34.5); |
207 |
break; |
208 |
case 34.5: |
209 |
if (cutscene_npc_walk(1164, obj_martlet_npc.x, obj_dalv_npc.y + 8, 2, "y", "left")) |
210 |
cutscene_advance(35); |
211 |
break; |
212 |
case 35: |
213 |
cutscene_dialogue(); |
214 |
with (msg) |
215 |
{ |
216 |
talker[0] = 1164; |
217 |
talker[1] = 1169; |
218 |
talker[2] = 3110; |
219 |
talker[5] = 1169; |
220 |
talker[6] = 3110; |
221 |
talker[9] = 1164; |
222 |
talker[10] = 3110; |
223 |
talker[13] = 1161; |
224 |
talker[14] = 3110; |
225 |
talker[16] = 1164; |
226 |
message[0] = "* Oh, hello."; |
227 |
message[1] = "* Howdy."; |
228 |
message[2] = "* Sorry if I'm# intruding..."; |
229 |
message[3] = "* My name is Dalv and I# um..."; |
230 |
message[4] = "* I was living in the# Ruins when Clover first# entered the Underground."; |
231 |
message[5] = "* So you were the first# to meet ‘em?"; |
232 |
message[6] = "* One of the first, I# suppose..."; |
233 |
message[7] = "* A-Anyway, when we met,# I acted foolish and... "; |
234 |
message[8] = "* ...attacked Clover."; |
235 |
message[9] = "* I think we all did at# one point..."; |
236 |
message[10] = "* I promise it didn't# last long, though!"; |
237 |
message[11] = "* And I held back a# little. Um..."; |
238 |
message[12] = "* Where was I going with# this?"; |
239 |
message[13] = "* Clover helped you out# of your situation."; |
240 |
message[14] = "* Yes."; |
241 |
message[15] = "* All in all, Clover was# very kind to me."; |
242 |
message[16] = "* That checks out."; |
243 |
message[17] = "* It's nice to meet you,# Dalv."; |
244 |
message[18] = "* Thanks for coming."; |
245 |
prt[0] = 333; |
246 |
prt[1] = 417; |
247 |
prt[2] = 1763; |
248 |
prt[3] = 1780; |
249 |
prt[4] = 1768; |
250 |
prt[5] = 417; |
251 |
prt[6] = 1780; |
252 |
prt[7] = 1781; |
253 |
prt[8] = 1786; |
254 |
prt[9] = 317; |
255 |
prt[10] = 1764; |
256 |
prt[11] = 1780; |
257 |
prt[12] = 1776; |
258 |
prt[13] = 377; |
259 |
prt[14] = 1776; |
260 |
prt[15] = 1755; |
261 |
prt[16] = 320; |
262 |
prt[17] = 312; |
263 |
prt[18] = 328; |
264 |
if (message_current == 5) |
265 |
obj_ceroba_npc.npc_direction = "right"; |
266 |
if (message_current == 6) |
267 |
obj_ceroba_npc.npc_direction = "down"; |
268 |
if (message_current == 13) |
269 |
obj_dalv_npc.npc_direction = "up"; |
270 |
if (message_current == 15) |
271 |
obj_dalv_npc.npc_direction = "right"; |
272 |
if (message_current == 16) |
273 |
obj_ceroba_npc.npc_direction = "right"; |
274 |
} |
275 |
break; |
276 |
case 36: |
277 |
obj_martlet_npc.y = obj_dalv_npc.y + 7; |
278 |
cutscene_npc_walk(1164, obj_dalv_npc.x + 27, obj_dalv_npc.y + 7, 2, "y", "left"); |
279 |
break; |
280 |
case 37: |
281 |
obj_martlet_npc.image_alpha = 0; |
282 |
cutscene_npc_action_sprite(3110, 3480, 1, false); |
283 |
if (obj_dalv_npc.image_index >= 18) |
284 |
{ |
285 |
obj_dalv_npc.action_sprite = false; |
286 |
obj_dalv_npc.right_sprite_idle = 1215; |
287 |
cutscene_advance(); |
288 |
} |
289 |
break; |
290 |
case 38: |
291 |
cutscene_dialogue(); |
292 |
with (msg) |
293 |
{ |
294 |
talker[0] = 3110; |
295 |
message[0] = "* Of course."; |
296 |
prt[0] = 1773; |
297 |
} |
298 |
break; |
299 |
case 39: |
300 |
if (cutscene_npc_action_sprite(3110, 3480, 1, false)) |
301 |
{ |
302 |
obj_martlet_npc.image_alpha = 1; |
303 |
obj_dalv_npc.right_sprite_idle = 89; |
304 |
} |
305 |
if (obj_dalv_npc.image_index < 18) |
306 |
obj_dalv_npc.image_index = 18; |
307 |
break; |
308 |
case 40: |
309 |
obj_martlet_npc.npc_direction = "right"; |
310 |
cutscene_advance(); |
311 |
break; |
312 |
case 41: |
313 |
cutscene_wait(1); |
314 |
break; |
315 |
case 42: |
316 |
cutscene_dialogue(); |
317 |
with (msg) |
318 |
{ |
319 |
talker[0] = 1164; |
320 |
talker[3] = 1161; |
321 |
talker[4] = 1169; |
322 |
message[0] = "* Well..."; |
323 |
message[1] = "* No more stalling."; |
324 |
message[2] = "* Everyone ready?"; |
325 |
message[3] = "* I believe so."; |
326 |
message[4] = "* Oh, wait a second."; |
327 |
message[5] = "* I want to place one# more thing."; |
328 |
prt[0] = 317; |
329 |
prt[1] = 329; |
330 |
prt[2] = 321; |
331 |
prt[3] = 394; |
332 |
prt[4] = 419; |
333 |
prt[5] = 421; |
334 |
} |
335 |
break; |
336 |
case 43: |
337 |
cutscene_npc_walk(1169, obj_intermission_raft.x, obj_intermission_raft.y - 2, 2, "y", "up"); |
338 |
break; |
339 |
case 44: |
340 |
cutscene_wait(0.5); |
341 |
break; |
342 |
case 45: |
343 |
cutscene_npc_action_sprite(1169, 716, 1, false); |
344 |
break; |
345 |
case 46: |
346 |
obj_intermission_raft.image_index = 3; |
347 |
cutscene_wait(0.5); |
348 |
break; |
349 |
case 47: |
350 |
cutscene_npc_walk(1169, 180, 132, 2, "x", "left"); |
351 |
break; |
352 |
case 48: |
353 |
cutscene_wait(0.5); |
354 |
break; |
355 |
case 49: |
356 |
cutscene_dialogue(); |
357 |
with (msg) |
358 |
{ |
359 |
talker[0] = 1161; |
360 |
talker[1] = 1169; |
361 |
talker[3] = 1161; |
362 |
message[0] = "* Safety glasses?"; |
363 |
message[1] = "* I want Clover to stay# safe on their journey."; |
364 |
message[2] = "* Can't forget 'em,# right?"; |
365 |
message[3] = "* No, you can't."; |
366 |
prt[0] = 370; |
367 |
prt[1] = 415; |
368 |
prt[2] = 417; |
369 |
prt[3] = 395; |
370 |
} |
371 |
break; |
372 |
case 50: |
373 |
cutscene_npc_walk(1164, obj_intermission_raft.x - 1, obj_intermission_raft.y - 29, 2, "y", "down"); |
374 |
break; |
375 |
case 51: |
376 |
obj_starlo_npc.npc_direction = "up"; |
377 |
cutscene_wait(0.5); |
378 |
break; |
379 |
case 52: |
380 |
obj_intermission_raft.image_alpha = 0; |
381 |
cutscene_npc_action_sprite(1164, 387, 1, true, 0); |
382 |
break; |
383 |
case 53: |
384 |
cutscene_npc_set_sprites(1164, 273, 3059, 3085, 272, 273, 3059, 3085, 272); |
385 |
break; |
386 |
case 54: |
387 |
cutscene_npc_reset_sprite(1164, "down"); |
388 |
break; |
389 |
case 55: |
390 |
cutscene_npc_walk(1169, 270, 137, 2, "x", "left"); |
391 |
break; |
392 |
case 56: |
393 |
cutscene_npc_walk(1164, 241, 145, 2, "x", "down"); |
394 |
cutscene_camera_move(241, 120, 2, true); |
395 |
break; |
396 |
case 57: |
397 |
cutscene_wait(0.5); |
398 |
break; |
399 |
case 58: |
400 |
obj_starlo_npc.npc_direction = "down"; |
401 |
cutscene_npc_walk(1161, 215, 137, 3, "y", "down"); |
402 |
cutscene_advance(); |
403 |
break; |
404 |
case 59: |
405 |
cutscene_wait(0.5); |
406 |
break; |
407 |
case 60: |
408 |
cutscene_npc_walk(3110, 190, 130, 3, "y", "down"); |
409 |
cutscene_advance(); |
410 |
break; |
411 |
case 61: |
412 |
if (obj_dalv_npc.npc_arrived && obj_ceroba_npc.npc_arrived) |
413 |
cutscene_wait(1); |
414 |
break; |
415 |
case 62: |
416 |
if (cutscene_npc_action_sprite(1164, 3765, 1, false)) |
417 |
{ |
418 |
obj_intermission_raft.x = 242; |
419 |
obj_intermission_raft.y = 176; |
420 |
obj_intermission_raft.image_alpha = 1; |
421 |
obj_intermission_raft.depth = obj_martlet_npc.depth - 1; |
422 |
} |
423 |
obj_martlet_npc.down_sprite = 274; |
424 |
obj_martlet_npc.down_sprite_idle = 265; |
425 |
obj_martlet_npc.right_sprite = 270; |
426 |
obj_martlet_npc.right_sprite_idle = 263; |
427 |
break; |
428 |
case 63: |
429 |
obj_martlet_npc.up_sprite = 274; |
430 |
cutscene_npc_walk(1164, 241, 137, 1, "y", "down"); |
431 |
cutscene_advance(64); |
432 |
break; |
433 |
case 64: |
434 |
if (obj_intermission_raft.y < 181) |
435 |
{ |
436 |
obj_intermission_raft.vspeed = 0.1; |
437 |
} |
438 |
else |
439 |
{ |
440 |
obj_intermission_raft.sprite_index = spr_credits_intermission_raft_idle; |
441 |
obj_intermission_raft.image_speed = 1; |
442 |
obj_intermission_raft.vspeed = 0; |
443 |
audio_play_sound(snd_splash, 1, 0); |
444 |
cutscene_advance(); |
445 |
} |
446 |
break; |
447 |
case 65: |
448 |
cutscene_wait(1); |
449 |
break; |
450 |
case 66: |
451 |
cutscene_dialogue(); |
452 |
with (msg) |
453 |
{ |
454 |
talker[0] = 1164; |
455 |
talker[1] = 3110; |
456 |
talker[3] = 1161; |
457 |
talker[4] = 1169; |
458 |
talker[5] = 1164; |
459 |
message[0] = "* There you go..."; |
460 |
message[1] = "* ..."; |
461 |
message[2] = "* Goodbye, friend."; |
462 |
message[3] = "* Thanks for all you've# done."; |
463 |
message[4] = "* See you around, kid."; |
464 |
message[5] = "* ..."; |
465 |
message[6] = "* Take care, Clover."; |
466 |
prt[0] = 320; |
467 |
prt[1] = 1777; |
468 |
prt[2] = 1786; |
469 |
prt[3] = 394; |
470 |
prt[4] = 416; |
471 |
prt[5] = 317; |
472 |
prt[6] = 317; |
473 |
position = 1; |
474 |
} |
475 |
break; |
476 |
case 67: |
477 |
if (cutscene_camera_move(obj_camera.x, obj_intermission_raft.y, 0.5)) |
478 |
{ |
479 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (river_ambience, 1000); |
480 |
cutscene_music = audio_play_sound(mus_a_place_to_rest, 1, 0); |
481 |
obj_intermission_raft.sprite_index = spr_credits_raft_water_start; |
482 |
instance_create_depth(obj_intermission_raft.x, obj_intermission_raft.y, obj_intermission_raft.depth - 1, obj_intermission_raft_flag); |
483 |
} |
484 |
break; |
485 |
case 68: |
486 |
obj_camera.y = obj_intermission_raft.y; |
487 |
if (obj_intermission_raft.image_index >= (obj_intermission_raft.image_number - 1)) |
488 |
{ |
489 |
if (obj_intermission_raft.sprite_index != spr_credits_raft_water) |
490 |
{ |
491 |
obj_intermission_raft.sprite_index = spr_credits_raft_water; |
492 |
obj_intermission_raft.image_index = 0; |
493 |
} |
494 |
} |
495 |
if (obj_intermission_raft.vspeed < 2) |
496 |
obj_intermission_raft.vspeed += 0.015; |
497 |
if (obj_intermission_raft.y >= 600) |
498 |
{ |
499 |
with (obj_waterfall_water_ripples_north_overworld_yellow) |
500 |
can_move = true; |
501 |
} |
502 |
if (obj_intermission_raft.y >= 620) |
503 |
{ |
504 |
obj_intermission_raft.vspeed = 0; |
505 |
scene++; |
506 |
} |
507 |
break; |
508 |
case 69: |
509 |
obj_camera.y = obj_intermission_raft.y; |
510 |
if (obj_camera.x < 300) |
511 |
obj_camera.x += 1; |
512 |
else |
513 |
cutscene_advance(); |
514 |
break; |
515 |
case 70: |
516 |
cutscene_advance(); |
517 |
break; |
518 |
case 71: |
519 |
if (credits_y_offset >= 1400) |
520 |
cutscene_advance(73); |
521 |
break; |
522 |
case 72: |
523 |
cutscene_advance(); |
524 |
break; |
525 |
case 73: |
526 |
obj_camera.y = obj_intermission_raft.y; |
527 |
obj_intermission_raft.vspeed = 1; |
528 |
with (obj_waterfall_water_ripples_north_overworld_yellow) |
529 |
wrap_around = false; |
530 |
if (obj_intermission_raft.y > 900) |
531 |
{ |
532 |
credits_final_alpha_fade = true; |
533 |
cutscene_advance(); |
534 |
} |
535 |
break; |
536 |
case 74: |
537 |
obj_camera.y = obj_intermission_raft.y; |
538 |
if (obj_intermission_raft.y >= 1100) |
539 |
{ |
540 |
credits_final_alpha_fade = false; |
541 |
if (obj_intermission_raft.vspeed > 0) |
542 |
{ |
543 |
obj_intermission_raft.vspeed -= 0.1; |
544 |
} |
545 |
else |
546 |
{ |
547 |
obj_intermission_raft.vspeed = 0; |
548 |
obj_intermission_raft.sprite_index = spr_credits_intermission_raft_tip; |
549 |
obj_intermission_raft.image_speed = 0.5; |
550 |
instance_destroy(obj_intermission_raft_flag); |
551 |
cutscene_advance(); |
552 |
} |
553 |
} |
554 |
break; |
555 |
case 75: |
556 |
cutscene_camera_move(obj_camera.x, 1220, 1, true); |
557 |
if (obj_intermission_raft.image_index >= (obj_intermission_raft.image_number - 1)) |
558 |
{ |
559 |
audio_play_sound(snd_fall2, 1, 0); |
560 |
obj_intermission_raft.sprite_index = spr_credits_intermission_raft_fall; |
561 |
obj_intermission_raft.vspeed = 3; |
562 |
var goggles, gun, hat; |
563 |
with (obj_intermission_raft) |
564 |
{ |
565 |
goggles = instance_create_depth(x - 4, y - 3, -1303, obj_intermission_goggles); |
566 |
gun = instance_create_depth(x + 5, y - 6, -1302, obj_intermission_gun); |
567 |
hat = instance_create_depth(x, y - 11, -1301, obj_intermission_hat); |
568 |
} |
569 |
goggles.vspeed = 2; |
570 |
goggles.hspeed = -1; |
571 |
goggles.gravity = 0.2; |
572 |
gun.vspeed = 2; |
573 |
gun.hspeed = 2; |
574 |
gun.gravity = 0.2; |
575 |
hat.hspeed = 0; |
576 |
hat.vspeed = 2; |
577 |
hat.gravity = 0.2; |
578 |
cutscene_advance(); |
579 |
} |
580 |
break; |
581 |
case 76: |
582 |
if (obj_intermission_hat.y > 1216) |
583 |
{ |
584 |
obj_intermission_hat.vspeed = 0; |
585 |
obj_intermission_hat.gravity = 0; |
586 |
obj_intermission_hat.y = 1216; |
587 |
} |
588 |
if (obj_intermission_gun.y > 1216) |
589 |
{ |
590 |
obj_intermission_gun.vspeed = 0; |
591 |
obj_intermission_gun.gravity = 0; |
592 |
obj_intermission_gun.y = 1216; |
593 |
} |
594 |
if (obj_intermission_gun.hspeed > 0) |
595 |
obj_intermission_gun.hspeed -= 0.1; |
596 |
else |
597 |
obj_intermission_gun.hspeed = 0; |
598 |
if (obj_intermission_goggles.hspeed < 0) |
599 |
obj_intermission_goggles.hspeed += 0.1; |
600 |
else |
601 |
obj_intermission_goggles.hspeed = 0; |
602 |
if (instance_exists(obj_intermission_raft) && obj_intermission_raft.y > 1180) |
603 |
{ |
604 |
audio_play_sound(snd_splash, 1, 0); |
605 |
instance_destroy(obj_intermission_raft); |
606 |
scr_screenshakescr_screenshakefunction scr_screenshake(arg0, arg1)
{
if (instance_exists(obj_screenshake_player))
exit;
with (instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_screenshake_player))
{alarm[0]
intensity = arg1;
}
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (3, 3); |
607 |
} |
608 |
cutscene_wait(5); |
609 |
break; |
610 |
case 77: |
611 |
cutscene_wait(3); |
612 |
break; |
613 |
case 78: |
614 |
if (cutscene_screen_fade_out(0, 0.005)) |
615 |
audio_play_sound(mus_a_call_to_action, 1, 0); |
616 |
break; |
617 |
case 79: |
618 |
cutscene_wait(5); |
619 |
break; |
620 |
case 80: |
621 |
if (!instance_exists(obj_dialogue_call_for_help)) |
622 |
msg = instance_create_depth(0, 0, -1000, obj_dialogue_call_for_help); |
623 |
with (msg) |
624 |
{ |
625 |
message[0] = "* Somebody calls for help..."; |
626 |
message[1] = " * You answer the call."; |
627 |
skippable = false; |
628 |
message_timer = 60; |
629 |
if (message_current == 1) |
630 |
{ |
631 |
message_timer = -1; |
632 |
other.scene++; |
633 |
} |
634 |
} |
635 |
if (!global.dialogue_open) |
636 |
cutscene_advance(); |
637 |
break; |
638 |
case 81: |
639 |
cutscene_wait(6.3); |
640 |
break; |
641 |
case 82: |
642 |
cutscene_advance(); |
643 |
break; |
644 |
case 83: |
645 |
draw_alpha_white += 0.03; |
646 |
if (draw_alpha_white >= 1) |
647 |
{ |
648 |
if (cutscene_wait(2)) |
649 |
{ |
650 |
instance_destroy(obj_dialogue_call_for_help); |
651 |
draw_alpha_white = 0; |
652 |
} |
653 |
} |
654 |
break; |
655 |
case 84: |
656 |
audio_play_sound(mus_intronoise, 1, 0); |
657 |
cutscene_advance(); |
658 |
draw_end_card = true; |
659 |
depth = -200; |
660 |
break; |
661 |
case 85: |
662 |
cutscene_wait(12); |
663 |
break; |
664 |
case 86: |
665 |
if (end_card_alpha > 0) |
666 |
end_card_alpha -= 0.1; |
667 |
else |
668 |
cutscene_advance(); |
669 |
break; |
670 |
case 87: |
671 |
global.game_finished_pacifist = true; |
672 |
scr_savegame_metascr_savegame_metafunction scr_savegame_meta()
{
if (file_exists("Save02.sav"))
file_delete("Save02.sav");
ini_open("Save02.sav");
ini_write_real("00", "00", global.meta_flowey_introduction_count);
ini_write_real("00", "01", global.meta_flowey_fight_count);
ini_write_real("00", "02", global.game_finished_pacifist);
ini_write_real("00", "03", global.game_finished_pacifist_kill);
ini_write_real("00", "04", global.game_finished_murder);
ini_write_real("Deaths", "00", global.death_count_total);
ini_write_real("Deaths", "01", global.death_count[1]);
ini_write_real("Deaths", "02", global.death_count[2]);
ini_close();
} (); |
673 |
cutscene_advance(); |
674 |
break; |
675 |
case 88: |
676 |
cutscene_wait(3); |
677 |
break; |
678 |
case 89: |
679 |
cutscene_music = audio_play_sound(mus_ajourned, 1, 0); |
680 |
cutscene_advance(); |
681 |
break; |
682 |
case 90: |
683 |
if (hat_card_alpha < 1) |
684 |
{ |
685 |
hat_card_alpha += 0.007; |
686 |
} |
687 |
else |
688 |
{ |
689 |
if (!audio_is_playing(mus_ajourned) || keyboard_multicheck_pressed(0)) |
690 |
cutscene_advance(); |
691 |
if (audio_sound_get_track_position(cutscene_music) > 8) |
692 |
{ |
693 |
if (the_end_text_alpha < 1) |
694 |
the_end_text_alpha += 0.015; |
695 |
} |
696 |
} |
697 |
break; |
698 |
case 91: |
699 |
if (hat_card_alpha > 0) |
700 |
hat_card_alpha -= 0.01; |
701 |
the_end_text_alpha = hat_card_alpha; |
702 |
if (audio_is_playing(mus_ajourned)) |
703 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (645, 1500); |
704 |
else if (hat_card_alpha <= 0) |
705 |
cutscene_wait(1.5); |
706 |
break; |
707 |
case 92: |
708 |
game_end(); |
709 |
break; |
710 |
} |
711 |
if (credits_final_alpha_fade == true) |
712 |
{ |
713 |
if (credits_final_alpha < 1) |
714 |
credits_final_alpha += 0.015; |
715 |
} |
716 |
else if (credits_final_alpha > 0) |
717 |
{ |
718 |
credits_final_alpha -= 0.025; |
719 |
} |
720 |
credits_entry_three[0] = "Based on the world\nof UNDERTALE,\ncreated by:"; |
721 |
credits_entry_three[1] = ""; |
722 |
credits_entry_three[2] = "Toby Fox\n&\nTemmie Chang"; |
723 |
if (scene >= 71) |
724 |
credits_y_offset += 0.5; |