| 1 | if (global.sworks_flag[3] > 0) |
| 2 | { |
| 3 | tile_layer_hide(-1000); |
| 4 | instance_destroy(); |
| 5 | instance_destroy(obj_axis_npc); |
| 6 | exit; |
| 7 | } |
| 8 | scene = 0; |
| 9 | cutscene_timer = 0; |
| 10 | cutscene_music = 0; |
| 11 | axis_pitch = 1; |