| 1 |
script_execute(scr_depth, 0, 0, 0, 0, 0); |
| 2 |
if (fadeout == true) |
| 3 |
scr_npc_fadescr_npc_fadefunction scr_npc_fade()
{
solid = false;
if (image_alpha > 0)
image_alpha -= 0.2;
if (image_alpha == 0 && fade_kill == true)
instance_destroy();
} (); |
| 4 |
if (spritelock == true) |
| 5 |
{ |
| 6 |
if (vspeed != 0 || hspeed != 0 || path_speed != 0 || npc_walking == true) |
| 7 |
{ |
| 8 |
switch (direction div 90) |
| 9 |
{ |
| 10 |
case 0: |
| 11 |
sprite_index = cdalv_right; |
| 12 |
break; |
| 13 |
case 1: |
| 14 |
sprite_index = cdalv_up; |
| 15 |
break; |
| 16 |
case 2: |
| 17 |
sprite_index = cdalv_left; |
| 18 |
break; |
| 19 |
case 3: |
| 20 |
sprite_index = cdalv_down; |
| 21 |
break; |
| 22 |
} |
| 23 |
} |
| 24 |
else |
| 25 |
{ |
| 26 |
switch (direction div 90) |
| 27 |
{ |
| 28 |
case 0: |
| 29 |
sprite_index = cdalv_rightt; |
| 30 |
break; |
| 31 |
case 1: |
| 32 |
sprite_index = cdalv_up; |
| 33 |
break; |
| 34 |
case 2: |
| 35 |
sprite_index = cdalv_leftt; |
| 36 |
break; |
| 37 |
case 3: |
| 38 |
sprite_index = cdalv_downt; |
| 39 |
break; |
| 40 |
} |
| 41 |
if (instance_exists(obj_dialogue) && (obj_dialogue.sndfnt == 100 || obj_dialogue.sndfnt_array[clamp(obj_dialogue.message_current, 0, array_length(obj_dialogue.sndfnt_array) - 1)] == 100)) |
| 42 |
{ |
| 43 |
if (obj_dialogue.cutoff == string_length(obj_dialogue.message[obj_dialogue.message_current])) |
| 44 |
{ |
| 45 |
image_speed = 0; |
| 46 |
image_index = 0; |
| 47 |
} |
| 48 |
else |
| 49 |
{ |
| 50 |
image_speed = 0.2; |
| 51 |
} |
| 52 |
} |
| 53 |
} |
| 54 |
} |
| 55 |
if (speed > 0) |
| 56 |
image_speed = 0.2; |
| 57 |
with (other) |
| 58 |
{ |
| 59 |
if (room == rm_dalvshouse && global.flag[28 Spoken to Dalv in his house] == 0) |
| 60 |
{ |
| 61 |
if (image_alpha == 1 && waiter == 0) |
| 62 |
waiter = 1; |
| 63 |
if (waiter > 2 && waiter < 15) |
| 64 |
waiter++; |
| 65 |
if (waiter == 1) |
| 66 |
{ |
| 67 |
image_speed = 0.2; |
| 68 |
path_start(pt_dalvhouse2, 3, path_action_stop, false); |
| 69 |
waiter++; |
| 70 |
} |
| 71 |
if (waiter == 2 && path_position == 1) |
| 72 |
{ |
| 73 |
waiter++; |
| 74 |
image_speed = 0; |
| 75 |
} |
| 76 |
if (waiter == 15) |
| 77 |
{ |
| 78 |
path_speed = 0; |
| 79 |
speed = 0; |
| 80 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 81 |
with (msg) |
| 82 |
{ |
| 83 |
sndfnt = 100; |
| 84 |
message[0] = "* Alright, I know you're# probably eager to get# going."; |
| 85 |
message[1] = "* But feel free to# stay as long as# you like."; |
| 86 |
prt[0] = 1755; |
| 87 |
prt[1] = 1769; |
| 88 |
} |
| 89 |
waiter++; |
| 90 |
} |
| 91 |
if (waiter == 16 && !instance_exists(obj_dialogue)) |
| 92 |
{ |
| 93 |
path_start(pt_dalvhouse3, 3, path_action_stop, false); |
| 94 |
image_speed = 0.2; |
| 95 |
waiter++; |
| 96 |
} |
| 97 |
if (waiter == 17 && path_position == 1) |
| 98 |
{ |
| 99 |
image_speed = 0; |
| 100 |
path_speed = 0; |
| 101 |
npc_walking = false; |
| 102 |
direction = 270; |
| 103 |
image_index = 0; |
| 104 |
global.cutscene = false; |
| 105 |
global.flag[28 Spoken to Dalv in his house] = 1; |
| 106 |
global.dalv_house_enter_count = 2; |
| 107 |
obj_pl.state = scr_normal_state; |
| 108 |
waiter++; |
| 109 |
} |
| 110 |
} |
| 111 |
if (global.flag[28 Spoken to Dalv in his house] == 1 && room != rm_dalvhallway) |
| 112 |
{ |
| 113 |
if (image_alpha == 1 && waiter == 0) |
| 114 |
{ |
| 115 |
if (global.dalv_house_enter_count == 2 && room == rm_dalvshouse && global.lastroom != "rm_dalvroomhall" && global.lastroom != "rm_dalvhallway") |
| 116 |
{ |
| 117 |
if (global.flag[17 Dalv fate] != 1) |
| 118 |
{ |
| 119 |
obj_pl.alarm[0] = 1; |
| 120 |
instance_destroy(); |
| 121 |
exit; |
| 122 |
} |
| 123 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 124 |
with (msg) |
| 125 |
{ |
| 126 |
sndfnt = 100; |
| 127 |
message[0] = "* Welcome back."; |
| 128 |
message[1] = "* Um... I'm not sure what# to say..."; |
| 129 |
message[2] = "* I had some cards made# for emergency friend# situations...#"; |
| 130 |
message[3] = "* ...but I've misplaced# them."; |
| 131 |
message[4] = "* Make yourself at home...# again."; |
| 132 |
prt[0] = 1769; |
| 133 |
prt[1] = 1780; |
| 134 |
prt[2] = 1763; |
| 135 |
prt[3] = 1763; |
| 136 |
prt[4] = 1755; |
| 137 |
} |
| 138 |
} |
| 139 |
waiter++; |
| 140 |
} |
| 141 |
if (waiter > 2 && waiter < 15) |
| 142 |
waiter++; |
| 143 |
if (waiter == 1 && !instance_exists(obj_dialogue)) |
| 144 |
{ |
| 145 |
image_speed = 0.2; |
| 146 |
npc_walking = false; |
| 147 |
if (global.lastroom != "rm_dalvshouse" && global.lastroom != "rm_dalvroomhall") |
| 148 |
axis_override = "x"; |
| 149 |
else |
| 150 |
axis_override = "0"; |
| 151 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, axis_override); |
| 152 |
if (x == destination_x_dalv && y == destination_y_dalv) |
| 153 |
waiter++; |
| 154 |
} |
| 155 |
if (waiter == 2) |
| 156 |
{ |
| 157 |
waiter++; |
| 158 |
image_speed = 0; |
| 159 |
} |
| 160 |
if (waiter == 15) |
| 161 |
{ |
| 162 |
image_speed = 0; |
| 163 |
direction = 270; |
| 164 |
image_index = 0; |
| 165 |
obj_pl.state = scr_normal_state; |
| 166 |
waiter++; |
| 167 |
} |
| 168 |
if (global.cutscene == true) |
| 169 |
{ |
| 170 |
if (no_loop_room_specific_walking == false) |
| 171 |
{ |
| 172 |
no_loop_destination_dalv = false; |
| 173 |
no_loop_room_specific_walking = true; |
| 174 |
} |
| 175 |
if (x != destination_x_dalv || y != destination_y_dalv) |
| 176 |
{ |
| 177 |
image_speed = 0.2; |
| 178 |
npc_walking = false; |
| 179 |
if (room == rm_dalvshouse) |
| 180 |
{ |
| 181 |
if (obj_fridge.waiter > 0) |
| 182 |
{ |
| 183 |
if (destination_x_dalv == default_x_dalvshouse && destination_y_dalv == default_y_dalvshouse) |
| 184 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "x"); |
| 185 |
else |
| 186 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "y"); |
| 187 |
} |
| 188 |
else if (obj_books.waiter > 0) |
| 189 |
{ |
| 190 |
if (destination_x_dalv == default_x_dalvshouse && destination_y_dalv == default_y_dalvshouse) |
| 191 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "x"); |
| 192 |
else |
| 193 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "y"); |
| 194 |
} |
| 195 |
else if (obj_dalv2.waiter > 0 || obj_doorway_blocker_dalvshouse.waiter > 0) |
| 196 |
{ |
| 197 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "x"); |
| 198 |
} |
| 199 |
else |
| 200 |
{ |
| 201 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "0"); |
| 202 |
} |
| 203 |
} |
| 204 |
else if (room == rm_dalvroomhall) |
| 205 |
{ |
| 206 |
if (obj_broom.waiter > 0) |
| 207 |
{ |
| 208 |
if (destination_x_dalv == default_x_dalvroomhall && destination_y_dalv == default_y_dalvroomhall) |
| 209 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "x"); |
| 210 |
else |
| 211 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "y"); |
| 212 |
} |
| 213 |
else if (obj_doorway_blocker_dalvsroom.waiter > 0) |
| 214 |
{ |
| 215 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "x"); |
| 216 |
} |
| 217 |
else |
| 218 |
{ |
| 219 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "0"); |
| 220 |
} |
| 221 |
} |
| 222 |
} |
| 223 |
else if (x == destination_x_dalv && y == destination_y_dalv) |
| 224 |
{ |
| 225 |
if (sprite_index == cdalv_right || sprite_index == cdalv_left || sprite_index == cdalv_up || sprite_index == cdalv_down) |
| 226 |
{ |
| 227 |
image_speed = 0; |
| 228 |
image_index = 0; |
| 229 |
} |
| 230 |
no_loop_room_specific_walking = false; |
| 231 |
if (room == rm_dalvshouse) |
| 232 |
{ |
| 233 |
if (obj_wardrobe.waiter > 0 || obj_flower_pot.waiter > 0 || destination_x_dalv != default_x_dalvshouse || destination_y_dalv != default_y_dalvshouse) |
| 234 |
{ |
| 235 |
if (x > obj_pl.x) |
| 236 |
direction = 180; |
| 237 |
else if (x < obj_pl.x) |
| 238 |
direction = 0; |
| 239 |
else if (y > obj_pl.y) |
| 240 |
direction = 90; |
| 241 |
else |
| 242 |
direction = 270; |
| 243 |
} |
| 244 |
else |
| 245 |
{ |
| 246 |
direction = 270; |
| 247 |
} |
| 248 |
} |
| 249 |
else if (room == rm_dalvroomhall) |
| 250 |
{ |
| 251 |
if (obj_painting.waiter > 0 || destination_x_dalv != default_x_dalvroomhall || destination_y_dalv != default_y_dalvroomhall) |
| 252 |
{ |
| 253 |
if (x > obj_pl.x) |
| 254 |
direction = 180; |
| 255 |
else if (x < obj_pl.x) |
| 256 |
direction = 0; |
| 257 |
else if (y > obj_pl.y) |
| 258 |
direction = 90; |
| 259 |
else |
| 260 |
direction = 270; |
| 261 |
} |
| 262 |
else |
| 263 |
{ |
| 264 |
direction = 270; |
| 265 |
} |
| 266 |
} |
| 267 |
else |
| 268 |
{ |
| 269 |
direction = 270; |
| 270 |
} |
| 271 |
} |
| 272 |
} |
| 273 |
else if (room == rm_dalvshouse && x == default_x_dalvshouse && y == default_y_dalvshouse) |
| 274 |
{ |
| 275 |
direction = 270; |
| 276 |
} |
| 277 |
else if (room == rm_dalvroomhall && x == default_x_dalvroomhall && y == default_y_dalvroomhall) |
| 278 |
{ |
| 279 |
direction = 270; |
| 280 |
} |
| 281 |
} |
| 282 |
} |
| 283 |
if (room == rm_dalvhallway && obj_pl.player_mode == "DalvExit") |
| 284 |
{ |
| 285 |
obj_dalv2.destination_x_dalv = 156; |
| 286 |
obj_dalv2.destination_y_dalv = -40; |
| 287 |
if (no_loop_dalv_hallway == false) |
| 288 |
{ |
| 289 |
no_loop_destination_dalv = false; |
| 290 |
no_loop_dalv_hallway = true; |
| 291 |
} |
| 292 |
scr_walk_aiscr_walk_aifunction scr_walk_ai(arg0, arg1, arg2, arg3, arg4)
{
dalv_walk_speed = arg3;
condition_1 = false;
if (no_loop_destination_dalv == false)
{
var destination_x = abs(x - arg0);
var destination_y = abs(y - arg1);
var axis_override = arg4;
if (axis_override == "x" || axis_override == "y")
{
dalv_walk_axis = axis_override;
}
else
{
var result = sign(destination_x - destination_y);
switch (result)
{
case 1:
dalv_walk_axis = "x";
break;
case -1:
dalv_walk_axis = "y";
break;
default:
dalv_walk_axis = "y";
}
}
dalv_walk_speed_x = sign(arg0 - x) * dalv_walk_speed;
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
no_loop_destination_dalv = true;
}
if (x == arg0 && y == arg1)
{
npc_walking = false;
path_speed = 0;
image_speed = 0;
image_index = 0;
exit;
}
switch (dalv_walk_axis)
{
case "x":
x_previous = x;
x += dalv_walk_speed_x;
if (abs(arg0 - x) < dalv_walk_speed && place_free(arg0, y) && !place_meeting(arg0, y, arg2))
x = arg0;
if (place_free(x, y) && !place_meeting(x, y, arg2) && x_previous != arg0)
{
npc_walking = true;
image_speed = 0.2;
if (dalv_walk_speed_x == -dalv_walk_speed)
direction = 180;
else if (dalv_walk_speed_x == dalv_walk_speed)
direction = 0;
}
if (!place_free(x, y) || place_meeting(x, y, arg2) || x_previous == arg0)
{
x = x_previous;
dalv_walk_axis = "y";
exit;
}
dalv_walk_speed_y = sign(arg1 - y) * dalv_walk_speed;
i = x + dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (!place_free(i, j) || place_meeting(i, j, arg2))
{
condition_1 = true;
break;
}
}
if (condition_1 == true)
{
while (i != arg0)
{
i += dalv_walk_speed_x;
j = y;
if (abs(arg0 - i) < dalv_walk_speed)
i = arg0;
while (j != arg1)
{
j += dalv_walk_speed_y;
if (abs(arg1 - j) < dalv_walk_speed)
j = arg1;
if (i == arg0 && j == arg1)
exit;
else if (!place_free(i, j) || place_meeting(i, j, arg2))
break;
else if (j == arg1)
exit;
}
}
dalv_walk_axis = "y";
exit;
... (destination_x_dalv, destination_y_dalv, 1031, 3, "y"); |
| 293 |
if (obj_dalv2.x == 156 && obj_dalv2.y <= 20) |
| 294 |
{ |
| 295 |
with (obj_pl) |
| 296 |
{ |
| 297 |
if (!instance_exists(obj_transition)) |
| 298 |
{ |
| 299 |
obj_pl.state = scr_frozen_state; |
| 300 |
alarm[0] = 8; |
| 301 |
trn = instance_create(x, y, obj_transition); |
| 302 |
trn.newRoom = 41; |
| 303 |
trn.xx = 160; |
| 304 |
trn.yy = 170; |
| 305 |
} |
| 306 |
} |
| 307 |
} |
| 308 |
} |
| 309 |
if ((keyboard_multicheck_pressed(0) && scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () == true) && dalv_talk_waiter == 0 && !instance_exists(obj_dialogue)) |
| 310 |
dalv_talk_waiter = 1; |
| 311 |
if (dalv_talk_waiter >= 1 && dalv_talk_waiter <= 7) |
| 312 |
direction = obj_pl.direction + 180; |
| 313 |
if (dalv_talk_waiter == 1) |
| 314 |
{ |
| 315 |
global.cutscene = true; |
| 316 |
response = "nothing"; |
| 317 |
dalv_talk_waiter++; |
| 318 |
} |
| 319 |
if (dalv_talk_waiter == 2) |
| 320 |
{ |
| 321 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 322 |
with (msg) |
| 323 |
{ |
| 324 |
if (room == rm_dalvshouse) |
| 325 |
{ |
| 326 |
if (!instance_exists(obj_dialoguebox_dummy)) |
| 327 |
instance_create(0, 0, obj_dialoguebox_dummy); |
| 328 |
portrait = true; |
| 329 |
sndfnt = 100; |
| 330 |
message[0] = "* Are you ready to leave?"; |
| 331 |
prt[0] = 1755; |
| 332 |
} |
| 333 |
else |
| 334 |
{ |
| 335 |
portrait = true; |
| 336 |
sndfnt = 100; |
| 337 |
message[0] = "* I hope I'm being a good# host!"; |
| 338 |
prt[0] = 1769; |
| 339 |
} |
| 340 |
} |
| 341 |
dalv_talk_waiter++; |
| 342 |
} |
| 343 |
if (dalv_talk_waiter == 3 && !instance_exists(obj_dialogue)) |
| 344 |
{ |
| 345 |
if (room == rm_dalvshouse) |
| 346 |
dalv_talk_waiter++; |
| 347 |
else |
| 348 |
dalv_talk_waiter = 10; |
| 349 |
} |
| 350 |
if (dalv_talk_waiter == 4) |
| 351 |
{ |
| 352 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 353 |
with (msg) |
| 354 |
{ |
| 355 |
portrait = false; |
| 356 |
sndfnt = 99; |
| 357 |
message[0] = "* Leave Dalv's house?"; |
| 358 |
if (outcome == 1 && message_current == 0) |
| 359 |
{ |
| 360 |
obj_dalv2.response = "yes"; |
| 361 |
obj_dalv2.dalv_talk_waiter++; |
| 362 |
} |
| 363 |
else if (outcome == 2 && message_current == 0) |
| 364 |
{ |
| 365 |
obj_dalv2.response = "no"; |
| 366 |
obj_dalv2.dalv_talk_waiter++; |
| 367 |
} |
| 368 |
ch_msg = 0; |
| 369 |
ch[1] = "Yes"; |
| 370 |
ch[2] = "No"; |
| 371 |
} |
| 372 |
} |
| 373 |
if (dalv_talk_waiter == 5 && !instance_exists(obj_dialogue)) |
| 374 |
dalv_talk_waiter++; |
| 375 |
if (dalv_talk_waiter == 6) |
| 376 |
{ |
| 377 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 378 |
with (msg) |
| 379 |
{ |
| 380 |
if (obj_dalv2.response == "yes") |
| 381 |
{ |
| 382 |
portrait = true; |
| 383 |
sndfnt = 100; |
| 384 |
message[0] = "* If that's what you want,# I'll lead the way."; |
| 385 |
prt[0] = 1776; |
| 386 |
} |
| 387 |
else if (obj_dalv2.response == "no") |
| 388 |
{ |
| 389 |
portrait = true; |
| 390 |
sndfnt = 100; |
| 391 |
message[0] = "* Alright, take as long as# you like."; |
| 392 |
prt[0] = 1776; |
| 393 |
} |
| 394 |
} |
| 395 |
dalv_talk_waiter++; |
| 396 |
} |
| 397 |
if (dalv_talk_waiter == 7 && !instance_exists(obj_dialogue)) |
| 398 |
{ |
| 399 |
with (obj_dialoguebox_dummy) |
| 400 |
instance_destroy(); |
| 401 |
if (response == "yes" && !instance_exists(obj_transition)) |
| 402 |
{ |
| 403 |
with (obj_pl) |
| 404 |
{ |
| 405 |
if (obj_dalv2.no_loop_autowalk == false) |
| 406 |
{ |
| 407 |
clover_walk_backwards = true; |
| 408 |
autowalk_direction = "down"; |
| 409 |
state = scr_autowalk_state; |
| 410 |
alarm[1] |
| 411 |
obj_dalv2.no_loop_autowalk = true; |
| 412 |
} |
| 413 |
else if (alarm[1] <= 0) |
| 414 |
{ |
| 415 |
obj_dalv2.dalv_talk_waiter++; |
| 416 |
} |
| 417 |
} |
| 418 |
} |
| 419 |
if (response == "no") |
| 420 |
{ |
| 421 |
direction = 270; |
| 422 |
dalv_talk_waiter = 10; |
| 423 |
} |
| 424 |
} |
| 425 |
if (dalv_talk_waiter == 8) |
| 426 |
{ |
| 427 |
obj_dalv2.destination_x_dalv = 140; |
| 428 |
obj_dalv2.destination_y_dalv = 90; |
| 429 |
if (obj_dalv2.x == 140 && obj_dalv2.y == 90) |
| 430 |
{ |
| 431 |
no_loop_room_specific_walking = false; |
| 432 |
dalv_talk_waiter++; |
| 433 |
} |
| 434 |
} |
| 435 |
if (dalv_talk_waiter == 9) |
| 436 |
{ |
| 437 |
obj_dalv2.destination_x_dalv = 220; |
| 438 |
obj_dalv2.destination_y_dalv = -60; |
| 439 |
if (obj_dalv2.x == 220 && obj_dalv2.y <= 40) |
| 440 |
{ |
| 441 |
with (obj_pl) |
| 442 |
{ |
| 443 |
if (!instance_exists(obj_transition)) |
| 444 |
{ |
| 445 |
obj_pl.state = scr_frozen_state; |
| 446 |
alarm[0] = 8; |
| 447 |
trn = instance_create(x, y, obj_transition); |
| 448 |
trn.newRoom = 36; |
| 449 |
trn.xx = 156; |
| 450 |
trn.yy = 530; |
| 451 |
} |
| 452 |
} |
| 453 |
} |
| 454 |
with (obj_pl) |
| 455 |
player_mode = "DalvExit"; |
| 456 |
} |
| 457 |
if (dalv_talk_waiter == 10) |
| 458 |
{ |
| 459 |
global.cutscene = false; |
| 460 |
dalv_talk_waiter = 0; |
| 461 |
obj_pl.alarm[0] = 1; |
| 462 |
} |
| 463 |
var __b__ = action_if_variable(fadein, true, 0); |
| 464 |
if (__b__) |
| 465 |
script_execute(anim_fade, 0.05, 0, 0, 0, 0); |