Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_debug_battle_old_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_font(global.font_type_ui);
2
draw_set_color(c_white);
3
draw_set_halign(fa_left);
4
draw_set_valign(fa_top);
5
if (global.debug_toggle == true)
6
    draw_text(__view_get(e__VW.XView, 0) + 10, __view_get(e__VW.YView, 0) + 10, string_hash_to_newline("DEBUG MODE:#TOGGLE: 0: ON#FPS: " + string(fps) + "#FPS REAL: " + string(fps_real)));
7
else
8
    draw_text(__view_get(e__VW.XView, 0) + 10, __view_get(e__VW.YView, 0) + 10, string_hash_to_newline("DEBUG MODE:#TOGGLE: 0: OFF"));
9
10
enum e__VW
11
{
12
    XView,
13
    YView,
14
    WView,
15
    HView,
16
    Angle,
17
    HBorder,
18
    VBorder,
19
    HSpeed,
20
    VSpeed,
21
    Object,
22
    Visible,
23
    XPort,
24
    YPort,
25
    WPort,
26
    HPort,
27
    Camera,
28
    SurfaceID
29
}