| 1 | 
        starting_point_x = x;  | 
    
    
    
        | 2 | 
        starting_point_y = 126;  | 
    
    
    
        | 3 | 
        draw_position_x = starting_point_x;  | 
    
    
    
        | 4 | 
        draw_position_y = starting_point_y;  | 
    
    
    
        | 5 | 
        damage_disjoint_x = 0;  | 
    
    
    
        | 6 | 
        damage_disjoint_y = 0;  | 
    
    
    
        | 7 | 
        damage_disjoint_count = 0;  | 
    
    
    
        | 8 | 
        no_loop_damage_disjoint_count = false;  | 
    
    
    
        | 9 | 
        no_loop_create_clouds = false;  | 
    
    
    
        | 10 | 
        battle_start = false;  | 
    
    
    
        | 11 | 
        flee = false;  | 
    
    
    
        | 12 | 
        image_speed = 0;  | 
    
    
    
        | 13 | 
        image_index = 0;  | 
    
    
    
        | 14 | 
        sign_modifier = 1;  | 
    
    
    
        | 15 | 
        time_max = 40;  | 
    
    
    
        | 16 | 
        time_elapsed = round(time_max / 2);  | 
    
    
    
        | 17 | 
        time_increase = 1;  | 
    
    
    
        | 18 | 
        max_rise = 20;  | 
    
    
    
        | 19 | 
        sign_modifier_flee = 1;  | 
    
    
    
        | 20 | 
        time_max_flee = 40;  | 
    
    
    
        | 21 | 
        time_elapsed_flee = round(time_max_flee / 2);  | 
    
    
    
        | 22 | 
        time_increase_flee = 1;  | 
    
    
    
        | 23 | 
        wing_speed_default = 0.5;  | 
    
    
    
        | 24 | 
        wing_speed_adjuster = 0;  | 
    
    
    
        | 25 | 
        max_rise_wing = 0.25;  |