| 1 |
if (instance_exists(obj_battle_enemy_attack_tellyvis_remote_generator) && obj_battle_enemy_attack_tellyvis_remote_generator.attack_remote_destroy == false) |
| 2 |
exit; |
| 3 |
if (global.attack_end_text == false) |
| 4 |
{ |
| 5 |
global.attack_end_text = scr_battle_core_directory_enemy_attack_endscr_battle_core_directory_enemy_attack_endfunction scr_battle_core_directory_enemy_attack_end()
{
var battle_enemy_name = global.battle_enemy_name;
if (battle_enemy_name == "el bailador")
{
var new_return = script_execute(scr_end_enemy_attacking_bailador_geno);
return new_return;
}
if (battle_enemy_name == "guardener")
{
var new_return = script_execute(scr_end_enemy_attacking_guardener);
return new_return;
}
if (battle_enemy_name == "axis")
{
var new_return = script_execute(scr_end_enemy_attacking_axis);
return new_return;
}
if (battle_enemy_name == "axis genocide")
{
var new_return = script_execute(scr_end_enemy_attacking_axis_geno);
return new_return;
}
if (battle_enemy_name == "ceroba")
{
var new_return = script_execute(scr_end_enemy_attacking_ceroba);
return new_return;
}
if (battle_enemy_name == "macro froggit")
{
var new_return = script_execute(scr_end_enemy_attacking_macro);
return new_return;
}
return false;
} (); |
| 6 |
if (global.attack_end_text != false) |
| 7 |
exit; |
| 8 |
} |
| 9 |
if (instance_exists(obj_attack_cycler_parent)) |
| 10 |
{ |
| 11 |
with (obj_attack_cycler_parent) |
| 12 |
instance_destroy(); |
| 13 |
} |
| 14 |
if (instance_exists(obj_attack_boundary_creator)) |
| 15 |
{ |
| 16 |
with (obj_attack_boundary_creator) |
| 17 |
instance_destroy(); |
| 18 |
} |
| 19 |
if (instance_exists(obj_attack_boundary_box)) |
| 20 |
{ |
| 21 |
with (obj_attack_boundary_box) |
| 22 |
instance_destroy(); |
| 23 |
} |
| 24 |
if (instance_exists(obj_surface_drawer)) |
| 25 |
{ |
| 26 |
with (obj_surface_drawer) |
| 27 |
instance_destroy(); |
| 28 |
} |
| 29 |
if (instance_exists(obj_sme_yellow_rhythm_generator)) |
| 30 |
{ |
| 31 |
with (obj_sme_yellow_rhythm_generator) |
| 32 |
instance_destroy(); |
| 33 |
} |
| 34 |
global.turns_passed += 1; |
| 35 |
global.last_action_selected = "Nothing"; |
| 36 |
global.last_action_selected_2 = "Nothing"; |
| 37 |
global.last_action_selected_3 = "Nothing"; |
| 38 |
global.hurt_self = global.hit_self; |
| 39 |
global.hit_self = false; |
| 40 |
global.enemy_hurt = global.enemy_hit; |
| 41 |
global.enemy_hit = false; |
| 42 |
if (global.enemy_count >= 2) |
| 43 |
{ |
| 44 |
global.enemy_hurt_2 = global.enemy_hit_2; |
| 45 |
global.enemy_hit_2 = false; |
| 46 |
} |
| 47 |
if (global.enemy_count >= 3) |
| 48 |
{ |
| 49 |
global.enemy_hurt_3 = global.enemy_hit_3; |
| 50 |
global.enemy_hit_3 = false; |
| 51 |
} |
| 52 |
global.item_used = global.item_use; |
| 53 |
global.item_use = "Nothing"; |
| 54 |
global.item_gifted = global.item_gift; |
| 55 |
global.item_gift = "Nothing"; |
| 56 |
instance_create(319, 320, obj_dialogue_box_battle_transformation_any_in); |
| 57 |
with (obj_heart_battle_fighting_parent) |
| 58 |
instance_destroy(); |
| 59 |
instance_destroy(); |
| 60 |
global.attack_end_text = false; |
| 61 |
if (global.player_armor_modifier == "Silver Scarf" && global.current_hp_self < global.max_hp_self) |
| 62 |
{ |
| 63 |
global.current_hp_self += 2; |
| 64 |
global.current_hp_self = clamp(global.current_hp_self, 0, global.max_hp_self); |
| 65 |
audio_play_sound(snd_heal, 1, 0); |
| 66 |
} |